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A241986 The number of P-positions in the At-Most-2-Jars game with at most three piles, allowing for piles of zero, that are born by generation n. 3
1, 8, 21, 34, 59, 96, 133, 176, 213, 256, 311, 360, 433, 512, 591, 700, 797, 912, 997, 1094, 1191, 1336, 1457, 1566, 1729, 1880, 2031, 2146, 2267, 2448, 2623, 2834, 3027, 3220, 3431, 3600, 3811, 4082, 4269, 4450 (list; graph; refs; listen; history; text; internal format)
OFFSET
0,2
COMMENTS
In the At-Most-2-Jars game, there are several piles of counters. A player is allowed to take the same positive number of counters from any subset of two piles or any positive number of counters from one pile. The player who cannot move loses.
LINKS
T. Khovanova and J. Xiong, Cookie Monster Plays Games, arXiv:1407.1533 [math.HO], 2014.
EXAMPLE
For n = 1 the a(1) = 8 P-positions are (0,0,0), (1,1,1), and permutations of (0,1,2).
CROSSREFS
Cf. A241985 (partial sums), A237686 (Nim), A241984 (Cookie Monster Game), A241988 (Consecutive Game).
Sequence in context: A090206 A139590 A154894 * A179681 A224039 A279895
KEYWORD
nonn
AUTHOR
Tanya Khovanova and Joshua Xiong, Aug 10 2014
STATUS
approved

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Last modified April 24 03:08 EDT 2024. Contains 371918 sequences. (Running on oeis4.)