login
This site is supported by donations to The OEIS Foundation.
Logo

Hints
(Greetings from The On-Line Encyclopedia of Integer Sequences!)
A106485 CGT-tree negating involution of nonnegative integers. 5
0, 2, 1, 3, 32, 34, 33, 35, 16, 18, 17, 19, 48, 50, 49, 51, 8, 10, 9, 11, 40, 42, 41, 43, 24, 26, 25, 27, 56, 58, 57, 59, 4, 6, 5, 7, 36, 38, 37, 39, 20, 22, 21, 23, 52, 54, 53, 55, 12, 14, 13, 15, 44, 46, 45, 47, 28, 30, 29, 31, 60, 62, 61, 63, 128, 130, 129, 131, 160, 162 (list; graph; refs; listen; history; text; internal format)
OFFSET

0,2

COMMENTS

This involution negates game trees used in the combinatorial game theory, when they are encoded in the way explained in A106486.

Cycles are confined into ranges [a(n),a(n+1)[, where a(0)=0 and a(n+1)=2^(2*a(n)), i.e. the ranges are [0,0], [1,3], [4,255], [256,(2^512)-1], ...

LINKS

Table of n, a(n) for n=0..69.

Index entries for sequences that are permutations of the natural numbers

PROG

(Scheme:) (define (A106485 n) (let loop ((n n) (i 0) (s 0)) (cond ((zero? n) s) ((odd? n) (loop (/ (- n 1) 2) (1+ i) (+ s (if (even? i) (expt 2 (+ 1 (* 2 (A106485 (/ i 2))))) (expt 2 (* 2 (A106485 (/ (- i 1) 2)))))))) (else (loop (/ n 2) (1+ i) s)))))

CROSSREFS

A057300 is a "shallow" version which just swaps the left and right options of the game tree, but does not reflect the subtrees themselves. Cf. A106486-A106487.

Sequence in context: A014015 A108353 A059333 * A126008 A096098 A096097

Adjacent sequences:  A106482 A106483 A106484 * A106486 A106487 A106488

KEYWORD

nonn

AUTHOR

Antti Karttunen, May 21 2005

STATUS

approved

Lookup | Welcome | Wiki | Register | Music | Plot 2 | Demos | Index | Browse | More | WebCam
Contribute new seq. or comment | Format | Transforms | Puzzles | Hot | Classics
Recent Additions | More pages | Superseeker | Maintained by The OEIS Foundation Inc.

Content is available under The OEIS End-User License Agreement .

Last modified June 19 23:19 EDT 2013. Contains 226416 sequences.